HTML Haiku #18
5.9
Evaluation
5.9 avg
7.5 physics accuracy
7 design quality
4.5 animation quality
4 slider ux
6.5 completeness
5.8 overall
Two crowns Same mass, different density Vertical slider Slider works Slider controls crowns Slider direction correct Full slider range Fall animation Water displacement Rising water level Splash effects Physics correct Live mass value Live volume value Live density value Live displaced water Gilded displaces more Heureka animation No external deps Light bg / dark text Self-contained HTML

Slider direction is inverted (value=0 at top maps to crowns in air, but the slider renders bottom-to-top so user dragging down raises value — the mapping itself works, but the crown X positions are computed at canvas setup before resize making them fixed at wrong values; more critically, no fall animation exists (crowns teleport to position), splash only triggers at 5% intervals rather than on water entry, and the canvas crown positions use hardcoded pre-resize values (crownGoldX/crownPlatedX computed from canvas.width=0 before first layout).

7,141 output tokens · claude-haiku-4-5-20251001 · end_turn

Slider direction is inverted (value=0 at top maps to crowns in air, but the slider renders bottom-to-top so user dragging down raises value — the mapping itself works, but the crown X positions are computed at canvas setup before resize making them fixed at wrong values; more critically, no fall animation exists (crowns teleport to position), splash only triggers at 5% intervals rather than on water entry, and the canvas crown positions use hardcoded pre-resize values (crownGoldX/crownPlatedX computed from canvas.width=0 before first layout).