SVG Opus #20
8.2
Evaluation
8.2 avg
8.5 physics accuracy
8.2 design quality
7.8 animation quality
7.5 slider ux
9 completeness
8.3 overall
Two crowns Same mass, different density Vertical slider Slider works Slider controls crowns Slider direction correct Full slider range Fall animation Water displacement Rising water level Splash effects Physics correct Live mass value Live volume value Live density value Live displaced water Gilded displaces more Heureka animation No external deps Light bg / dark text Self-contained HTML

Near-complete implementation with correct Archimedes physics (same mass 1000g, gold 19.32 g/cm³ vs gilded 11.0 g/cm³, proportional displacement), live data panels, splash/ripple particles, and Heureka animation — minor flaw is the custom SVG drag-slider (not a native range input) which can feel imprecise and lacks snap/reset, and the crown vertical travel compresses the air→water transition into the 0.45–0.85 slider band rather than the full range.

12,724 output tokens · claude-opus-4-6 · end_turn

Near-complete implementation with correct Archimedes physics (same mass 1000g, gold 19.32 g/cm³ vs gilded 11.0 g/cm³, proportional displacement), live data panels, splash/ripple particles, and Heureka animation — minor flaw is the custom SVG drag-slider (not a native range input) which can feel imprecise and lacks snap/reset, and the crown vertical travel compresses the air→water transition into the 0.45–0.85 slider band rather than the full range.