SVG Opus #32
8.5
Evaluation
8.5 avg
8.5 physics accuracy
8.8 design quality
8.2 animation quality
7.5 slider ux
9.2 completeness
8.6 overall
Two crowns Same mass, different density Vertical slider Slider works Slider controls crowns Slider direction correct Full slider range Fall animation Water displacement Rising water level Splash effects Physics correct Live mass value Live volume value Live density value Live displaced water Gilded displaces more Heureka animation No external deps Light bg / dark text Self-contained HTML

All core features implemented with correct physics (ρ_gold=19.3, ρ_gilded=12.0, same 1000g mass), but the slider is SVG-drag-only (no native range input) which makes fine control awkward, and the water-rise pixel scale (0.2 px/cm³) makes the displacement difference subtle rather than dramatically obvious.

14,850 output tokens · claude-opus-4-6 · end_turn

All core features implemented with correct physics (ρ_gold=19.3, ρ_gilded=12.0, same 1000g mass), but the slider is SVG-drag-only (no native range input) which makes fine control awkward, and the water-rise pixel scale (0.2 px/cm³) makes the displacement difference subtle rather than dramatically obvious.