SVG Opus #39
8.4
Evaluation
8.4 avg
8.5 physics accuracy
8.8 design quality
8.2 animation quality
7.5 slider ux
9.2 completeness
8.5 overall
Two crowns Same mass, different density Vertical slider Slider works Slider controls crowns Slider direction correct Full slider range Fall animation Water displacement Rising water level Splash effects Physics correct Live mass value Live volume value Live density value Live displaced water Gilded displaces more Heureka animation No external deps Light bg / dark text Self-contained HTML

Near-complete implementation with correct physics (ρ_gold=19.32, ρ_gilded=12.5, same 1000g mass), animated SVG crowns, splash particles, rising water levels, live data panels, and a full Heureka sequence — but the slider is SVG-custom-draggable (not a native range input) and crown Y-position interpolates linearly over the full slider range rather than only moving through the water entry zone, slightly decoupling visual submersion from the computed submerged fraction.

12,140 output tokens · claude-opus-4-6 · end_turn

Near-complete implementation with correct physics (ρ_gold=19.32, ρ_gilded=12.5, same 1000g mass), animated SVG crowns, splash particles, rising water levels, live data panels, and a full Heureka sequence — but the slider is SVG-custom-draggable (not a native range input) and crown Y-position interpolates linearly over the full slider range rather than only moving through the water entry zone, slightly decoupling visual submersion from the computed submerged fraction.